

It feels like it's 80-percent a stylistic choice but 20-percent just plain-old bad animation. MK11 is much improved in that department, but it still retains a bit of a stiff feeling that stems all the way back to the original games. This has been a mixed success on previous titles, which were deservedly criticized for some odd poses and choices.
Mortal kombat shaolin monks gameplay series#
Now NRS uses 3D models, but it still relies heavily on motion capture to help animate them and serve as a link back to the tech that started the series off. The original MK games were made using digitized actors to create all of the poses, creating a much more "realistic" style at the time compared to the more cartoony Street Fighter. There's also a handful of interesting newcomers, like Geras, who can manipulate time, or the six-armed Kollector, who has so many limbs he dedicates two just for holding up his backpack. Yeah, the game is old enough that the original characters have hooked up to have kids. The bulk of the cast are old favorites, such as Scorpion, Sub Zero, and Raiden, but there are a few newer NRS-era characters, like the blood-magic-wielding Skarlet and Cassie Cage, daughter of Johnny Cage and Sonya Blade (her parents are in the game, too). The character designs are great, too, with a varied mix of both visual and play styles.

Smoke and dust swirl in the backgrounds, candles glow softly, and interactable elements (like the aforementioned cactus) give each stage a little extra personality. Mortal Kombat has always been a series that emphasized atmosphere, and this might be its strongest atmosphere yet. There's a broad variety of locations, from a ship sailing a blood-tossed sea, to a desert-housed military base complete with a cactus you can scrub your opponent's face on, to a throwback to the original Mortal Kombat tournament stage with the audience of orange-robed Shaolin monks-except this time they're silent corpses instead of a sea of bobbing heads. The stage designs might be my favorite part. Links: Amazon | Walmart | Official website
Mortal kombat shaolin monks gameplay Ps4#
Platforms: PS4 (reviewed), Xbox One, Switch, PC Mortal Kombat 11 Developer: NetherRealm Studios No matter the preferred title, though, I'm happy to nerd out and talk frame traps or fighting game theory. I run a weekly night hosting players for a multitude of fighting games (but mostly Street Fighter titles).

I'm registered to compete this August in Street Fighter V and the new (and still unreleased) Samurai Shodown at Evo, the annual global fighting game event in Vegas. Fighting games are a pretty deep rabbit hole, and there is always more to dig. After a long time of mostly ignoring the franchise's releases, I was genuinely looking forward to trying a new Mortal Kombat game.Īs a somewhat serious fighting game player, I'm good enough to know I'm not particularly good. Looking back, the entire original trilogy of games feels special, and the early-year hype for Mortal Kombat 11 recently stirred up some of that nostalgia. The original Mortal Kombat was part of the arcade experience that quite literally shaped my life in gaming-I've been a dedicated fighting game community member ever since.
